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who did the enemy ai ? 

That was the bare bones Lyra AI from Unreal. We never got around to modifying it unfortunately.

would you be able to ? 

When we restart the project, for sure. There were a lot of issues in the blueprints that were far too messy. We had to pretty much scrap everything so we could focus on other projects (animating a web series now that'll also have a video game). The target for restarting development for this is next summer. 

Oh, cool. I'm glad this is here now. Hope it brings interest in what the project would have been. Definitely a game I can't wait to work on again!